Sculptor & Teacher devoted to the craft of figurative sculpting and the technology of its future.

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Custom ZBrush Training

Need to ramp up on ZBrush fast?  Want to train your artists on ZBrush for an upcoming project?

Contact Me or Pam.  We’ll create a custom curriculum and use real-world production workflows.

Preview - Custom ZBrush Training

ZSpheres in ZBrush 3.5

3 tutorials that will get you up and working with ZBrush’s new ZSphere features including ZSketch.  In each tutorial I present the feature from the working artist’s perspective with the goal of streamlining your workflow as much as possible.  A brief list of features includes:

  • their new skinning algorithm
  • unified skinning
  • the crazy awesome ZSketch feature
  • Heirachy of Sketch strokes
  • Masking
Preview - ZSpheres in ZBrush 3.5

Introduction to ZBrush

This DVD is based on the same production artist curriculum that I developed while working at Pixologic and consulting with fortune 500 companies such as ILM, Sony Pictures Imageworks, Bungie Studios, Ubisoft and Electronic Arts to integrate digital sculpting into their production pipelines. 

It is focused on beginning digital artists just getting into ZBrush and digital sculpting.

Introduction to ZBrush 3 (Link)

Preview - Introduction to ZBrush

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Testimonial

Ryan was an important part of the success of ZBrush 3. His blend of a traditional artistic background and technical prowess was key in helping us shape the next-generation of digital sculpting software.

- Jaime Labelle, COO Pixologic