Hey there, Ryan Kingslien here.
In 2004, I became the very first Product Manager for ZBrush at Pixologic where I worked with programmers and artists to fuse traditional and digital art processes. To put it another way, I'm the guy who put the Rake brush in ZBrush.
I then built the first digital sculpting and design school and taught digital sculpting to thousands.
Now, I'm running Vertex School.
I founded Vertex School with a vision for how to help creatives land jobs. Spending $100,000 on a college education just isn't an option for all artists, and it shouldn't need to be.
Vertex School is a live, online school where you can learn from AAA experts no matter where you're located. Without the burden of a physical location, we put forth that anyone, anywhere can become a successful 3D Artist. It just takes a bit of grit and dedication to the craft.