MASTER SKILLS & SOFTWARE
In this course you'll learn how to sculpt the idealized face by applying Ryan Kingslien's Digital Sculpting Method. Whether you are new to ZBrush or looking to refresh your skills, Ryan Kingslien will walk you through an approach to ZBrush that will distinguish you as a Pro and help you avoid making the mistakes of an Amateur.
This is an on-demand, self-paced class with 9 modules. Each module contains recorded tutorials with demonstrations and explanations. You'll spend around six to nine hours a week sculpting and resculpting your work and going through the exercises assigned.
YOUR PATH TO SUCCESS
Ryan will teach you how to sculpt the idealized face by applying the Digital Sculpting Method, a unique approach to sculpting in ZBrush. He will highlight how to: establish the foundation of the face, structure facial features, connect the nose to the facial plane and understand the neck and shoulders. By the end of the course, you'll be able to sculpt a full bust by applying a thoughtful and professional method.
Estimated time for course work: 8-10 hours per week
Skill Level: Intermediate
Course Format: Standard
Duration: 9 Modules
Assignment: Exercises
Know how to approach the structure problem
Understand how to work with different levels of facial structure
Be able to work with fat of the face, neck and shoulders
Be able to sculpt hair and skin pores and wrinkles
Our Industry-Standard curriculum is built together with today's best artists to bring you the highest quality training possible. Achieve your dreams today.
MODULE 1
MODULE 2
MODULE 3
MODULE 4
MODULE 5
MODULE 6
WEEK 7
MODULE 8
Artist, motivator, and teacher, Ryan is known to ignite the spark in people with his teachings and humor. Also known as an Anatomy Guru and ZBrush Teacher he has taught more than 25,000 students across the globe.
An artist himself and life long learner Ryan shares his life experiences and lessons with all his students through webinars, writings and video lessons. He is a programmer, a writer, a digital artist, a traditional artist, devoted husband and father of two lovely kids.
Ryan is the CEO and founder of one of the first online school for Digital and Traditional Arts, Game Art Institute, ZBrushworkshops and UArtsy where he has taught his artistic strategies and techniques to hundreds of thousands of people.
Ryan was also part of the the team which brought groundbreaking software "ZBrush" back in the day.
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